Hi!
My name is Cami Toye, below is my insane and beautiful dog and this is my portfolio!


Video Game Experience:
-
2 years with Meaning Machine.
Skills:​
-
Unreal Engine 5 (Blueprints)
-
Narrative tools (Twine, Ink)
-
QA & playtesting pipelines (Jira, Trello)
-
Community management & moderation
-
Team leadership and mentorship
-
I stand up for myself and others when necessary.
​
​
My Signature Pieces
For a quick look into my brain and writing below are my favourites.
A pirate captain stares gleefully at all that he has accomplished.
If you have a a bit more time on your hands, here is the first act to a three act story about trans life.
Exploration of a new mechanic that would work within Legends of Runeterra.
The character's depression manifests as a monster forcing them into isolation. A character I would love to put into a game one day.
Making characters is my favourite aspect within writing. Prior to video game writing I drew dresses and wanted to work in fashion; my interest came from how clothes can tell a story through a scuff on a sleeve, a missing button or the colour of trim. That transposed into making fully fleshed out character that a player can inhabit.
My draw to video games which is almost exclusive within creative genres is the fact the player drives the narrative. I want every player to have an individual experience through choices within their story where two people who played the same game can both love it and have entirely different emotions associated with it.
Since I was a kid I would look forward to English purely to write creatively, to draw from my experiences and express them on paper so I could properly understand them. I have always written in a multitude of genres as I find that any story can be told within any genre as long as characters are at the heart.