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Games Design

On top of narrative I also really adore designing, especially designing within thematics and as I have talked about, uniting narrative and gameplay together as one. Here is my full work in attempting to make a Legends of Runeterra keyword and a champion that would suit. Below that is my attempt at making a Team Fight Tactics set which Riot Mortdog reviewed both on and the second one is a direct improvement on the first. The TFT sets are not my best work (as I also unfortunately have lost my workings and only have the final product) but I like to show them as it shows my development in a short space of time considering the Runeterra mechanic I am quite proud of. Further below are various trailers or walkthroughs of games I have made.

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I coded the UI and designed it. Gameplay was coded already.

I made the wires in the thumbnail as well as various other objects like the spikes. This was a team effort from students built from the ground up.

Textures and the main character was provided I coded and designed everything else.

I made everything from the ground up except the main character.

I coded the turret defence and designed the weapons. Everything else was not me.

Avruumoria (Xanbu) (2).jpg
Image created by me using Inkarnate

Contact Me!

If you're interested in my work and would like to get in touch, please drop me a message.

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